Tuesday, 21 July 2015

22/07/2015

While I was designing my character, I also did thumbnail sketches of the different environments in the world my character would be in. This helps me develop ideas about the actual background that I'm going to make for my animation. It also helps me to keep the background in tone with my character and also experiment with the different visual conventions for the genre I've chosen. I also used semiotics to effectively communicate what it is by using icons and symbols such as swirls and candies. I also used shape language to communicate what sort of situation the character would be in that environment.

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