Wednesday 22 June 2016

Final 3D Shots

We finished all of the 3D animation for Butter. I did shots 1-3 while Michelle C. did shots 4-6. For the lighting, I made sure that the shadow of butter can be seen clarly to indicate that he is indeed sitting in the plate. I did this by adding a directional light above him and on his left side.

Shot 1


We had problems with shot 2 which we dubbed the butt slap shot. The problem we had with it was that the butt slap was, although it was humorous,  kinda rudimentary. We had to give a purpose to this shot that balances both humour and character.


Shot 3





I also made sure that shots 4 and 5 are consistent regarding the position of the collar.

Shot 4


Shot 5



Shot 6




3D Animation

This is the my animation process for shots 1, 2 and 3. 

For shot 1, nothing really changed much from the block. I started experimenting with the lighting on this shot to spotlight on butter since this is when he is introduced.



Shot 2 was the most problematic shot. At first it was just a butt clench but Keat told us to make Butter slap his butt for show. It also needed more refinement to show a shift in weight. 


For shot 3, I refined the arc to make it snappier and smoother to fit the animation style we're going for. I also made his face point forward a bit in a profile rather than a side view so that his 2D face can be seen clearly. 





I also corrected the lighting for the plate to make it blend more nicely with the background. 
This is an example of it on shot 2.